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Arrow Quiver: Difference between revisions

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(Created page with "<noinclude>{{Equipment| Image = arrow_quiver| Codename = arrow_quiver| Durability = Medium| Weight = 1kg| BuyPrice = 5,000| SellPrice = 1,000| Description = A quiver is required when doing advanced hunting. }} </noinclude><noinclude>{{Items | Codename=arrow_quiver | Type=Equipment }} </noinclude> == Information == {| class="cargoTable noMerge sortable jquery-tablesorter" ! Attribute !! Value |- ! Name || Arrow Quiver |- ! Weight || 1kg |- ! Buy Value || $5,000 |- ! Sell...")
 
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<noinclude>{{Equipment| Image = arrow_quiver| Codename = arrow_quiver| Durability = Medium| Weight = 1kg| BuyPrice = 5,000| SellPrice = 1,000| Description = A quiver is required when doing advanced hunting.
<noinclude>{{Equipment| Image = quiver| Codename = quiver| Durability = Medium| Weight = 1kg| BuyPrice = 5,000| SellPrice = 1,000| Description = A quiver is required when doing advanced hunting.
}}
}}
</noinclude><noinclude>{{Items
</noinclude><noinclude>{{Items
| Codename=arrow_quiver
| Codename=quiver
| Type=Equipment
| Type=Equipment
}}
}}
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| join on=StatusEffectLink.Codename=PlayerEffects.Codename
| join on=StatusEffectLink.Codename=PlayerEffects.Codename
| fields=PlayerEffects.Name, PlayerEffects.Description, StatusEffectLink.Duration=Duration (seconds)
| fields=PlayerEffects.Name, PlayerEffects.Description, StatusEffectLink.Duration=Duration (seconds)
| where=StatusEffectLink.LinkCodename="arrow_quiver"
| where=StatusEffectLink.LinkCodename="quiver"
| format=table
| format=table
| default=No extra effects
| default=No extra effects
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| join on=ItemBlueprints.Codename = BlueprintRewards.BlueprintCodename, BuildingBlueprintList.Codename = ItemBlueprints.ItemType, BuildingBlueprintList.BuildingCodename = Buildings.Codename
| join on=ItemBlueprints.Codename = BlueprintRewards.BlueprintCodename, BuildingBlueprintList.Codename = ItemBlueprints.ItemType, BuildingBlueprintList.BuildingCodename = Buildings.Codename
| fields=ItemBlueprints._pageName = Blueprint, Buildings._pageName = Building
| fields=ItemBlueprints._pageName = Blueprint, Buildings._pageName = Building
| where=BlueprintRewards.Codename = "arrow_quiver"
| where=BlueprintRewards.Codename = "quiver"
| format=table
| format=table
| default=Not craftable in stronghold
| default=Not craftable in stronghold
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|join on=R.JobCodename=J.Codename
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Chance, R.Qty
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Chance, R.Qty
|where=R.Codename="arrow_quiver" AND J.Location="city"
|where=R.Codename="quiver" AND J.Location="city"
|format=table
|format=table
|headers=show
|headers=show
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|join on=R.JobCodename=J.Codename
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Chance, R.Qty
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Chance, R.Qty
|where=R.Codename="arrow_quiver"
|where=R.Codename="quiver"
|format=table
|format=table
|headers=show
|headers=show
Line 78: Line 78:
LootTableLink.LinkCodename=Zeds.Codename;
LootTableLink.LinkCodename=Zeds.Codename;
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed;
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed;
where=LootTableItem.Codename="arrow_quiver" AND LootTableLink.LinkType="Zeds";
where=LootTableItem.Codename="quiver" AND LootTableLink.LinkType="Zeds";
|tables=ZedLoot,Zeds;
|tables=ZedLoot,Zeds;
join on=ZedLoot.ZedCodename=Zeds.Codename;
join on=ZedLoot.ZedCodename=Zeds.Codename;
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed;
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed;
where=ZedLoot.Codename="arrow_quiver";
where=ZedLoot.Codename="quiver";
|format=table
|format=table
}}
}}
Line 95: Line 95:
ScavengeJobRewards.JobCodename = ScavengeRooms.Codename
ScavengeJobRewards.JobCodename = ScavengeRooms.Codename
| fields=Locations._pageName=Location
| fields=Locations._pageName=Location
| where=ScavengeJobRewards.Codename='arrow_quiver' AND Location != "city"
| where=ScavengeJobRewards.Codename='quiver' AND Location != "city"
| format=table
| format=table
}}
}}
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         BuildingBlueprintList.BuildingCodename=Buildings.Codename
         BuildingBlueprintList.BuildingCodename=Buildings.Codename
| fields=ItemBlueprints._pageName=Recipe, IF(Buildings.Name='', 'Stronghold', Buildings._pageName)=Building
| fields=ItemBlueprints._pageName=Recipe, IF(Buildings.Name='', 'Stronghold', Buildings._pageName)=Building
| where=BlueprintItems.Codename="arrow_quiver"
| where=BlueprintItems.Codename="quiver"
}}
}}


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|join on=R.JobCodename=J.Codename
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, J.Location, J.Type, R.Qty
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, J.Location, J.Type, R.Qty
|where=R.Codename="arrow_quiver"
|where=R.Codename="quiver"
|format=table
|format=table
|headers=show
|headers=show

Revision as of 11:31, 17 July 2025



Information

Attribute Value
Name Arrow Quiver
Weight 1kg
Buy Value $5,000
Sell Value $1,000



Status Effects On Use

{{#cargo_query: tables=StatusEffectLink,PlayerEffects | join on=StatusEffectLink.Codename=PlayerEffects.Codename | fields=PlayerEffects.Name, PlayerEffects.Description, StatusEffectLink.Duration=Duration (seconds) | where=StatusEffectLink.LinkCodename="quiver" | format=table | default=No extra effects }}


Produced by

Crafting

{{#cargo_query: tables=BlueprintRewards,ItemBlueprints,BuildingBlueprintList,Buildings | join on=ItemBlueprints.Codename = BlueprintRewards.BlueprintCodename, BuildingBlueprintList.Codename = ItemBlueprints.ItemType, BuildingBlueprintList.BuildingCodename = Buildings.Codename | fields=ItemBlueprints._pageName = Blueprint, Buildings._pageName = Building | where=BlueprintRewards.Codename = "quiver" | format=table | default=Not craftable in stronghold }}

Scavenges

{{#cargo_query: tables=ScavengeJobRewards=R,ScavengeJobs=J |join on=R.JobCodename=J.Codename |fields=CONCAT('',J.Name,'')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Chance, R.Qty |where=R.Codename="quiver" AND J.Location="city" |format=table |headers=show |default=There are no ways to scavenge for this item. }}


Hunts

{{#cargo_query: tables=HuntingJobRewards=R,HuntingJobs=J |join on=R.JobCodename=J.Codename |fields=CONCAT('',J.Name,'')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Chance, R.Qty |where=R.Codename="quiver" |format=table |headers=show |default=There are no guaranteed hunting locations for this item. }}

Zeds

{{#cargo_compound_query: tables=LootTableItem,LootTableLink,Zeds,LootTable; join on=LootTableItem.LootTableCodename=LootTable.Codename, LootTable.Codename=LootTableLink.Codename, LootTableLink.LinkCodename=Zeds.Codename; fields=CONCAT(' ')=_, Zeds._pageName=Zed; where=LootTableItem.Codename="quiver" AND LootTableLink.LinkType="Zeds"; |tables=ZedLoot,Zeds; join on=ZedLoot.ZedCodename=Zeds.Codename; fields=CONCAT(' ')=_, Zeds._pageName=Zed; where=ZedLoot.Codename="quiver"; |format=table }}


Explore Locations

{{#cargo_query: table=ScavengeJobRewards,ScavengeRooms,Locations | join on=ScavengeRooms.Location=Locations.Codename, ScavengeJobRewards.JobCodename = ScavengeRooms.Codename | fields=Locations._pageName=Location | where=ScavengeJobRewards.Codename='quiver' AND Location != "city" | format=table }}


Consumed by

Crafting Blueprints

{{#cargo_query: tables=BlueprintItems, ItemBlueprints, BuildingBlueprintList, Buildings | join on=BlueprintItems.BlueprintCodename=ItemBlueprints.Codename,

        ItemBlueprints.ItemType=BuildingBlueprintList.Codename, 
        BuildingBlueprintList.BuildingCodename=Buildings.Codename

| fields=ItemBlueprints._pageName=Recipe, IF(Buildings.Name=, 'Stronghold', Buildings._pageName)=Building | where=BlueprintItems.Codename="quiver" }}


Scavenges

{{#cargo_query: tables=ScavengeJobItems=R,ScavengeJobs=J |join on=R.JobCodename=J.Codename |fields=CONCAT('',J.Name,'')=Job, J.Location, J.Type, R.Qty |where=R.Codename="quiver" |format=table |headers=show |default=This item is not used in any scavenge. }}