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Trophies

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Trophies are rare, non-tradeable items that permanently improve your account while you own them. They do not need to be equipped: every trophy in your inventory contributes its listed effect automatically, and effects from multiple trophies stack.

Open Quests > Trophies in the game to see each trophy, its effect, the activity where it can be found, and your progress towards its guaranteed claim.

Finding and claiming trophies

Each trophy is tied to a specific job. It may drop naturally while you perform that job. The progress counter records your lifetime completions of the named job; it is not a separate task that must be started.

If the trophy has not dropped by the counter's limit, the card changes to Claim Trophy. Select it to receive the trophy. If the trophy drops before the limit, the objective recognises that you already own it and no duplicate claim is required.

All current trophies weigh 1 kg and cannot be traded.

Fishing trophies

Each fishing trophy gives a flat -0.5 Fishing Rad Immunity modifier.

Trophy Activity and location Guaranteed by
Viper Barnaclefish Warm Springs, Fishing Reserve 10,000 completions
Monster Catfish Grand Lake, Fishing Reserve 10,000 completions
Giant Pufferfish Red River, Fishing Reserve 10,000 completions

Mining trophies

Each mining trophy gives a flat -0.45 Mining Rad Immunity modifier.

Trophy Activity and location Guaranteed by
Hip Flask Iron Mine, City 10,000 completions
Miners Lamp Coal Mine, City 10,000 completions
Miners Gloves Mine Deep Ore, Abandoned Iron Mine Outpost 25,000 completions

Woodcutting trophies

Each woodcutting trophy gives a flat -0.45 Woodcutting Rad Immunity modifier.

Trophy Activity and location Guaranteed by
Lumberjack Gloves Forest, City 10,000 completions
Strong Carabiner Chop Wood, Logging Camp 25,000 completions
Huge Pine Cone Chop Hard Wood, Logging Camp 25,000 completions

Scavenging trophies

Each trophy in this group gives a flat -0.5 Scavenging Rad Immunity modifier.

Trophy Activity and location Guaranteed by
Antique Watch Fuel Pumps, Fuel Depot 25,000 completions
Old Gas Mask Foundation Pit, Construction Yard 25,000 completions
Handy Pliers Gas Station, City 10,000 completions
Pocket Watch Hunters Shack, City 10,000 completions

Morale trophies

These trophies increase maximum Morale by 50 each.

Trophy Activity and location Guaranteed by Effect
Preserved Coffee Abandoned Cabin, City 2,500 completions +50 maximum Morale
Silver Spoon Scrapyard, City 5,000 completions +50 maximum Morale

How Rad Immunity reductions work

The Fishing, Mining, Woodcutting, and Scavenging modifiers reduce the Rad Immunity cost of jobs using that skill. All applicable modifiers are added together, then the final job cost is rounded up to a whole point and cannot fall below 1. Because of this rounding, a single fractional trophy may not change the displayed cost on its own, but collecting more trophies in the same group can produce a full-point reduction.

For example, owning all four Scavenging trophies provides a combined -2 Scavenging Rad Immunity modifier. The three Fishing trophies combine to -1.5, while all three Mining or Woodcutting trophies combine to -1.35.

Notifications

A red notification on the Trophies tab means at least one trophy objective is ready to claim. After claiming it, the trophy and its passive effect are added immediately.

See also: Quests