View table: ScavengeJobItems

From Zed Wiki

Table structure:

  1. JobCodename - String
  2. Codename - String
  3. RequirementType - String
  4. Chance - Integer
  5. Qty - String
  6. TakeItem - String

This table has 58 rows altogether.

Recreate data.

Page JobCodename Codename RequirementType Chance Qty TakeItem
Abandoned Cabin (edit) job_scavenge_house rad 1 Yes
Abandoned House (edit) job_scavenge_house rad 1 Yes
Bulk Goods Lockup (edit) job_reclaim_zone_goods_lockup craft_scrap 500 No
Car Factory (edit) job_scavenge_car_factory battery 1 Yes
Car Factory (edit) job_scavenge_car_factory rad 10 Yes
Car Factory (edit) job_scavenge_car_factory splicer 1 Yes
Coal Mine (edit) job_scavenge_coal_mine misc_pickaxe 1 No
Coal Mine (edit) job_scavenge_coal_mine rad 1 Yes
Control Room (edit) room_dc_control_room splicer 1 Yes
Dumpsters (edit) job_junkyard_dumpsters rad 15 Yes
Forest (edit) job_scavenge_forest hatchet 1 No
Forest (edit) job_scavenge_forest rad 2 Yes
Foundation Pit (edit) job_foundation_pit rad 1 Yes
Fuel Pumps (edit) job_fuel_depot_fuel_pumps rad 2 Yes
Fuel Trade 1 (edit) job_fuel_depot_fuel_trader_1 money 2500 Yes
Fuel Trade 2 (edit) job_fuel_depot_fuel_trader_2 money 2500 Yes
Gas Station (edit) job_scavenge_gas_station misc_lockpick 1 Yes
Gas Station (edit) job_scavenge_gas_station rad 5 Yes
Grand Lake (edit) job_reserve_grand_lake pro_fishing_rod 1 No
Grand Lake (edit) job_reserve_grand_lake rad 1 Yes
Hack Security Door (edit) room_junkyard_hack_security_door splicer 1 Yes
Haunted Cave (edit) job_scavenge_cave rad 1 Yes
Hunt Large Game (edit) job_open_meadow_hunt_2 quiver 1 No
Hunt Large Game (edit) job_open_meadow_hunt_2 rad 5 Yes
Hunt Large Game (edit) job_open_meadow_hunt_2 weapon_bow 1 No
Hunt Small Game (edit) job_open_meadow_hunt quiver 1 No
Hunt Small Game (edit) job_open_meadow_hunt rad 2 Yes
Hunt Small Game (edit) job_open_meadow_hunt weapon_bow 1 No
Hunters Shack (edit) job_scavenge_hunters_shack misc_lockpick 1 Yes
Hunters Shack (edit) job_scavenge_hunters_shack rad 3 Yes
Iron Mine (edit) job_scavenge_iron_mine misc_pickaxe 1 No
Iron Mine (edit) job_scavenge_iron_mine rad 2 Yes
Irradiated Chemical Storage (edit) job_chemical_storage rad 10 Yes
Lake (edit) job_scavenge_lake rad 3 Yes
Lake (edit) job_scavenge_lake wooden_fishing_rod 1 No
Marshlands (edit) job_scavenge_mashlands ammo_arrows 1 Yes
Marshlands (edit) job_scavenge_mashlands rad 3 Yes
Marshlands (edit) job_scavenge_mashlands weapon_bow 1 No
Pile of Old Tech (edit) job_junkyard_pile_of_old_tech rad 15 Yes
Power Backup Generator (edit) room_backup_generator battery 1 Yes
Red River (edit) job_reserve_red_river rad 1 Yes
Red River (edit) job_reserve_red_river steel_fishing_rod 1 No
Scrap Pile (edit) job_reclaim_zone_scrap_pile rad 1 Yes
Scrapyard (edit) job_scavenge_scrapyard rad 1 Yes
Secure Chemical Storage (edit) job_chemical_storage rad 10 Yes
Secure Chemical Storage (edit) job_chemical_storage splicer 1 Yes
Secure Gate (edit) room_secure_gate_1 misc_lockpick 1 Yes
Secure Gatehouse (edit) job_military_gatehouse rad 1 Yes
Secure Lockup Door (edit) room_secure_lockup_door misc_lockpick 1 Yes
Secure Panel (edit) room_secure_panel misc_security_card 1 Yes
Security Room (edit) room_dc_security_room splicer 1 Yes
Security Vault (edit) room_security_vault explosives 1 Yes
Serum Lockbox (edit) job_serum_lockbox rad 15 Yes
Serum Storage (edit) room_serum_storage splicer 1 Yes
Vehicle Lockup (edit) job_military_carlockup rad 15 Yes
Warm Springs (edit) job_reserve_warm_springs rad 1 Yes
Warm Springs (edit) job_reserve_warm_springs wooden_fishing_rod 1 No
White Goods (edit) job_junkyard_white_goods rad 20 Yes