Outposts: Difference between revisions
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== | === Locations === | ||
Most locations have powerful outposts which can boost your productivity, be aware outposts are open to be taken over by other players. You will require atleast 1x [[Explosives]] to takeover an unoccupied outpost. | |||
{{#cargo_query: | |||
table=Locations, ItemFilterLink, Outposts | |||
|join on=ItemFilterLink.Codename=Locations.Codename,Outposts.Codename=ItemFilterLink.LinkCodename | |||
|fields=Locations._pageName=Name, COUNT(Outposts._pageName)=Outposts | |||
|group by=Locations._pageName | |||
|order by=Difficulty | |||
|format=table | |||
}} |
Revision as of 22:23, 5 August 2025
Locations
Most locations have powerful outposts which can boost your productivity, be aware outposts are open to be taken over by other players. You will require atleast 1x Explosives to takeover an unoccupied outpost.
Name | Outposts |
---|---|
Open Meadow | 9 |
The Reserve | 14 |
Fuel Depot | 9 |
Reclaim Zone | 11 |
Fishing Reserve | 14 |
Military Base | 64 |
Construction Yard | 65 |
Demolition Site | 63 |
Research Facility | 18 |
Data Center | 21 |