Fire Axe: Difference between revisions

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<!-- ZC_CP_Autogen AUTOGENERATED DO NOT REMOVE THESE SECTION -->{{Weapons| Image = fire_axe| Codename = weapon_fire_axe| Attack = 55| Accuracy = 35| Durability = Medium| Type = Bladed| BuyPrice = $9,000| SellPrice = $2,000| Weight = 1kg| Desc = No information known
<noinclude>{{Weapons| Image = weapon_fire_axe| Codename = weapon_fire_axe| Attack = 55| Accuracy = 35| Durability = Medium| Type = bladed| BuyPrice = 9,000| SellPrice = 2,000| Weight = 1kg| Description = No information known
}}
}}
{{Items
</noinclude><noinclude>{{Items
| Codename=weapon_fire_axe
| Codename=weapon_fire_axe
| Type=Trophy
| Type=Weapons
}}
}}


==Produced by==
</noinclude>
== Information ==
{| class="cargoTable noMerge sortable jquery-tablesorter"
! Attribute !! Value
|-
! Name || Fire Axe
|-
! Attack || 55
|-
! Accuracy || 35
|-
! Durability || Medium
|-
! Type || bladed
|-
! Weight || 1kg
|-
! Buy Value || $9,000
|-
! Sell Value || $2,000
|} 
 


===Scavenges===
 
== Status Effects On Use ==
{{#cargo_query:
tables=StatusEffectLink,PlayerEffects
| join on=StatusEffectLink.Codename=PlayerEffects.Codename
| fields=PlayerEffects.Name, PlayerEffects.Description, StatusEffectLink.Duration=Duration (seconds)
| where=StatusEffectLink.LinkCodename="weapon_fire_axe"
| format=table
| default=No extra effects
}}
 
 
== Produced by ==
 
=== Crafting ===
{{#cargo_query:
tables=BlueprintRewards,ItemBlueprints,BuildingBlueprintList,Buildings
| join on=ItemBlueprints.Codename = BlueprintRewards.BlueprintCodename, BuildingBlueprintList.Codename = ItemBlueprints.ItemType, BuildingBlueprintList.BuildingCodename = Buildings.Codename
| fields=ItemBlueprints._pageName = Blueprint, Buildings._pageName = Building
| where=BlueprintRewards.Codename = "weapon_fire_axe"
| format=table
| default=Not craftable in stronghold
}}
 
=== Scavenges ===
{{#cargo_query:
{{#cargo_query:
tables=ScavengeJobRewards=R,ScavengeJobs=J
tables=ScavengeJobRewards=R,ScavengeJobs=J
|join on=R.JobCodename=J.Codename
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Chance, R.Qty
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Drop Rate, R.Qty
|where=R.Codename="weapon_fire_axe"
|where=R.Codename="weapon_fire_axe" AND J.Location="city"
|format=table
|format=table
|headers=show
|headers=show
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}}
}}


===Hunts===
 
=== Hunts ===
{{#cargo_query:
{{#cargo_query:
tables=HuntingJobRewards=R,HuntingJobs=J
tables=HuntingJobRewards=R,HuntingJobs=J
|join on=R.JobCodename=J.Codename
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Chance, R.Qty
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Drop Rate, R.Qty
|where=R.Codename="weapon_fire_axe"
|where=R.Codename="weapon_fire_axe"
|format=table
|format=table
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}}
}}


==Zeds==
=== Zeds ===
<table class="cargoTable noMerge sortable jquery-tablesorter">
 
<tr>
{{#cargo_compound_query:
  <th>Zed</th>
tables=LootTableItem,LootTableLink,Zeds,LootTable;
  <th>Area</th>
join on=LootTableItem.LootTableCodename=LootTable.Codename,
  <th>Level</th>
LootTable.Codename=LootTableLink.Codename,
  <th>Qty</th>
LootTableLink.LinkCodename=Zeds.Codename;
  <th>Chance</th>
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed;
</tr>
where=LootTableItem.Codename="weapon_fire_axe" AND LootTableLink.LinkType="Zeds";
{{#cargo_query:
|tables=ZedLoot,Zeds;
tables=ZedLoot,Zeds,HuntingJobNpcs,HuntingJobs
join on=ZedLoot.ZedCodename=Zeds.Codename;
|join on=ZedLoot.ZedCodename=Zeds.Codename,
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed;
Zeds.Codename=HuntingJobNpcs.Codename,
where=ZedLoot.Codename="weapon_fire_axe";
HuntingJobNpcs.JobCodename=HuntingJobs.Codename
|format=table
|fields=Zeds._pageName=Zed, HuntingJobs._pageName=Area, ZedLoot.Level, ZedLoot.Qty, Concat(ZedLoot.Chance,"%")=Chance
|where=ZedLoot.Codename="weapon_fire_axe"
|format=template
|template=ZedLootRow
|named args=yes
|default=
}}
}}
=== Explore Locations ===
{{#cargo_query:
{{#cargo_query:
tables=LootTable,LootTableItem,LootTableLink,Zeds,HuntingJobNpcs,HuntingJobs
table=ScavengeJobRewards,ScavengeRooms,Locations
|join on=LootTableItem.LootTableCodename=LootTable.Codename,
| join on=ScavengeRooms.Location=Locations.Codename,
LootTable.Codename=LootTableLink.Codename,
ScavengeJobRewards.JobCodename = ScavengeRooms.Codename
LootTableLink.LinkCodename=Zeds.Codename,
| fields=Locations._pageName=Location
Zeds.Codename=HuntingJobNpcs.Codename,
| where=ScavengeJobRewards.Codename='weapon_fire_axe' AND Location != "city"
HuntingJobNpcs.JobCodename=HuntingJobs.Codename
| format=table
|fields=Zeds._pageName=Zed, HuntingJobs._pageName=Area, LootTableLink.Level, LootTableItem.Qty, Concat(LootTableLink.Chance,"%")=Chance
|where=LootTableItem.Codename="weapon_fire_axe"
|format=template
|template=ZedLootRow
|named args=yes
|default=
}}
}}
</table>




==Consumed by==
== Consumed by ==


== Crafting Blueprints ==
=== Crafting Blueprints ===
{{#cargo_query:
{{#cargo_query:
tables=BlueprintItems, ItemBlueprints, BuildingBlueprintList, Buildings
tables=BlueprintItems, ItemBlueprints, BuildingBlueprintList, Buildings
Line 81: Line 119:




===Scavenges===
=== Scavenges ===
{{#cargo_query:
{{#cargo_query:
tables=ScavengeJobItems=R,ScavengeJobs=J
tables=ScavengeJobItems=R,ScavengeJobs=J

Latest revision as of 12:59, 22 July 2025



Information

Attribute Value
Name Fire Axe
Attack 55
Accuracy 35
Durability Medium
Type bladed
Weight 1kg
Buy Value $9,000
Sell Value $2,000


Status Effects On Use

No extra effects


Produced by

Crafting

Blueprint Building
Craft Fire Axe Weapon Bench

Scavenges

There are no ways to scavenge for this item.


Hunts

There are no guaranteed hunting locations for this item.

Zeds

_ Zed


Explore Locations

No results


Consumed by

Crafting Blueprints

No results


Scavenges

This item is not used in any scavenge.