Undead Corporal: Difference between revisions
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<noinclude>{{Zeds| Name=Undead Corporal| Codename=npc_undead_corporal| Strength=2000| Defense=2200| Speed=300| Agility=300| StatScale=2| MaxLife=500| HpScale=.05| Weakness=bladed| DifficultyRating=5| | <noinclude>{{Zeds| Name=Undead Corporal| Codename=npc_undead_corporal| Strength=2000| Defense=2200| Speed=300| Agility=300| StatScale=2| MaxLife=500| HpScale=.05| Weakness=bladed| DifficultyRating=5| Description = No information known | ||
}} | }} | ||
</noinclude>{{ZedLoot | </noinclude>{{ZedLoot | ||
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== Information == | == Information == | ||
=== Stats === | === Stats === | ||
''These are the base stats for the zed at level 1, for each level above this the zeds stats will raise respectively using this calculation: stat x 0.01 x level = new stat level'' | |||
{| class="cargoTable noMerge sortable jquery-tablesorter" | {| class="cargoTable noMerge sortable jquery-tablesorter" | ||
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==== Weak to ==== | ==== Weak to ==== | ||
''Weaknesses halve the defender’s agility and defense if the attacker's weapon type matches the defender’s specified weakness.'' | |||
{{#cargo_query: | {{#cargo_query: | ||
tables=Weapons | tables=Weapons | ||
| fields= Weapons._pageName = Weapon, Weapons.Type = Type | | fields= Weapons._pageName = Melee Weapon, Weapons.Type = Type | ||
| where= Weapons.Type= "bladed" | | where= Weapons.Type= "bladed" | ||
| format=table | | format=table | ||
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{{#cargo_query: | {{#cargo_query: | ||
tables=WeaponsRanged | tables=WeaponsRanged | ||
| fields= WeaponsRanged._pageName = Weapon, WeaponsRanged.Type = Type | | fields= WeaponsRanged._pageName = Ranged Weapon, WeaponsRanged.Type = Type | ||
| where= WeaponsRanged.Type= "bladed" | | where= WeaponsRanged.Type= "bladed" | ||
| format=table | | format=table | ||
| default=No weakness to Ranged Weapons | | default=No weakness to Ranged Weapons | ||
}} | }} | ||
=== Spawns === | === Spawns === | ||
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| join on= HuntingJobs.Codename = HuntingJobNpcs.JobCodename | | join on= HuntingJobs.Codename = HuntingJobNpcs.JobCodename | ||
| fields= HuntingJobs._pageName = Location | | fields= HuntingJobs._pageName = Location | ||
| where= HuntingJobNpcs.Codename = " | | where= HuntingJobNpcs.Codename = "npc_undead_corporal" | ||
|format=table | |format=table | ||
|default=This zed does not spawn in the city. | |default=This zed does not spawn in the city. | ||
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| join on= NpcRooms.Codename = RoomNpcs.JobCodename | | join on= NpcRooms.Codename = RoomNpcs.JobCodename | ||
| fields= NpcRooms._pageName = Location | | fields= NpcRooms._pageName = Location | ||
| where= RoomNpcs.Codename = " | | where= RoomNpcs.Codename = "npc_undead_corporal" | ||
|format=table | |format=table | ||
|default=This zed does not spawn in explorable locations. | |default=This zed does not spawn in explorable locations. |
Latest revision as of 12:22, 14 July 2025
Information
Stats
These are the base stats for the zed at level 1, for each level above this the zeds stats will raise respectively using this calculation: stat x 0.01 x level = new stat level
Attribute | Value |
---|---|
Name | Undead Corporal |
Strength | 2000 |
Defense | 2200 |
Speed | 300 |
Agility | 300 |
Stat Scale | 2 |
Max Life | 500 |
HP Scale | .05 |
Weakness | bladed |
Difficulty Rating | 5 |
Description | No information known |
Weak to
Weaknesses halve the defender’s agility and defense if the attacker's weapon type matches the defender’s specified weakness.
Melee Weapon | Type |
---|---|
Chainsaw | bladed |
Fire Axe | bladed |
Machete | bladed |
Meat Cleaver | bladed |
Switchblade | bladed |
No weakness to Ranged Weapons
Spawns
City
Location |
---|
Barracks |
Explore
This zed does not spawn in explorable locations.
Standard Loot
Image | Item | Qty | Level | Chance |
---|---|---|---|---|
![]() |
Carp | 3-6 | 21-40 | 5% |
![]() |
Chocolate | 3-6 | 1-20 | 5% |
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Zed Juice | 1-3 | 1-100 | 100% |
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M249 | 1 | 1-100 | 5% |
![]() |
Craft Padded Pants | 1 | 1-100 | 20% |
![]() |
Craft Padded Vest | 1 | 1-100 | 20% |
Extra Loot
Image | Item | Level | Table | Chance |
---|---|---|---|---|
![]() |
Beer | 1-100 | NPC Drop Random | 3% |
![]() |
Canned Food | 1-100 | NPC Drop Random | 3% |
![]() |
Cloth | 1-100 | NPC Drop Random | 3% |
![]() |
Nails | 1-100 | NPC Drop Random | 3% |
![]() |
Wire | 1-100 | NPC Drop Random | 3% |
![]() |
Dirty Water | 1-100 | NPC Drop Random | 3% |
![]() |
E-Cola | 1-100 | NPC Drop Random | 3% |
![]() |
Iron Ore | 1-100 | NPC Drop Random | 3% |
![]() |
Thread | 1-100 | NPC Drop Random | 3% |