Zombie: Difference between revisions
From Zed Wiki
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tables=ZedLoot=ZL,Items=I | tables=ZedLoot=ZL,Items=I | ||
| join on=ZL.Codename=I.Codename | | join on=ZL.Codename=I.Codename | ||
| fields=CONCAT('https://www.zed.city/items/', I.Codename, '.png')=Image, I._pageName=Item, ZL.Qty, ZL.Level, CONCAT(ZL.Chance, "%")= | | fields=CONCAT('https://www.zed.city/items/', I.Codename, '.png')=Image, I._pageName=Item, ZL.Qty, ZL.Level, CONCAT(ZL.Chance, "%")=Drop Rate | ||
| where=ZL.ZedCodename="npc_zombie" | | where=ZL.ZedCodename="npc_zombie" | ||
| order by=ZL.Level DESC | | order by=ZL.Level DESC | ||
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LootTableItem.Codename = Items.Codename, | LootTableItem.Codename = Items.Codename, | ||
LootTableLink.Codename = LootTable.Codename | LootTableLink.Codename = LootTable.Codename | ||
| fields=CONCAT('https://www.zed.city/items/', Items.Codename, '.png')=Image, Items._pageName=Item, LootTableLink.Level, LootTable._pageName=Table, CONCAT(LootTableLink.Chance, "%")= | | fields=CONCAT('https://www.zed.city/items/', Items.Codename, '.png')=Image, Items._pageName=Item, LootTableLink.Level, LootTable._pageName=Table, CONCAT(LootTableLink.Chance, "%")=Drop Rate | ||
| where=LootTableLink.LinkCodename="npc_zombie" | | where=LootTableLink.LinkCodename="npc_zombie" | ||
|format=table | |format=table | ||
Revision as of 12:59, 22 July 2025
Information
Stats
These are the base stats for the zed at level 1, for each level above this the zeds stats will raise respectively using this calculation: stat x 0.01 x level = new stat level
| Attribute | Value |
|---|---|
| Name | Zombie |
| Strength | 30 |
| Defense | 32 |
| Speed | 20 |
| Agility | 31 |
| Stat Scale | .1 |
| Max Life | 300 |
| HP Scale | 0.015 |
| Weakness | blunt |
| Difficulty Rating | 2 |
| Description | No information known |
Weak to
Weaknesses halve the defender’s agility and defense if the attacker's weapon type matches the defender’s specified weakness.
| Melee Weapon | Type |
|---|---|
| Baseball Bat | blunt |
| Baton | blunt |
| Riot Prod | blunt |
| Wrench | blunt |
No weakness to Ranged Weapons
Spawns
City
| Location |
|---|
| Arcade Office |
| Hall of Mirrors |
| Main Theater Room |
| Main Wall |
| Maintenance Room |
| Projection Room |
| Ticket Booths |
Explore
| Location |
|---|
| Fishing Reserve |
| Fuel Depot |
| Logging Camp |
| Reclaim Zone |
| The Reserve |
Standard Loot
| Image | Item | Qty | Level | Drop Rate |
|---|---|---|---|---|
![]() |
Zed Juice | 2-5 | 1-100 | 100% |
![]() |
Wire | 1 | 1-100 | 5% |
![]() |
Thread | 1 | 1-100 | 5% |
Extra Loot
| Image | Item | Level | Table | Drop Rate |
|---|---|---|---|---|
![]() |
Beer | 1-100 | NPC Drop Random | 5% |
![]() |
Canned Food | 1-100 | NPC Drop Random | 5% |
![]() |
Nails | 1-100 | NPC Drop Random | 5% |
![]() |
Dirty Water | 1-100 | NPC Drop Random | 5% |
![]() |
E-Cola | 1-100 | NPC Drop Random | 5% |
![]() |
Flux | 1-100 | NPC Drop Random | 5% |








