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Scavenging

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Revision as of 00:15, 13 September 2026 by BaselineUser-5 (talk | contribs) (Apply managed wiki content)

There is an abundance of resources scattered around the city. So scavenging is a daily, if not multiple times a day activity which all intrepid survivors are involved in.

Scavenging

Rad Immunity and Morale are both used to scavenge the different areas. You’ll start the game with 10 Rad Immunity to search with, but you can add more using skills points gained from levelling up. Experience is gained through committing scavenge actions.

Locations

Note: The skill level of a location dictates the difficulty of attaining loot there, it can scale from -100 to 100. The higher your skill is compared to the skill level of the location the higher your success rate. Skill levels under 0 are appropriate for low level jobs, such as mining

Woodcutting

JobCost per attemptRequired equipmentPossible loot
Forest2 × Rad Immunity1 × HatchetLogs × 5-10 (100%); Dirty Water × 1 (1.25%); Scrap × 2-13 (4.94%); Nails × 1-2 (1.25%); Barley Seeds × 1 (1.25%); Fuel × 1 (1.25%); Arrows × 1-2 (4.94%); Lumberjack Gloves × 1 (0.01%)

Mining

JobCost per attemptRequired equipmentPossible loot
Coal Mine1 × Rad Immunity1 × PickaxeRock × 1 (100%); Coal × 1-3 (100%); Miners Lamp × 1 (0.01%)
Iron Mine2 × Rad Immunity1 × PickaxeRock × 1 (50%); Iron Ore × 3-6 (100%); Hip Flask × 1 (0.01%)

Hunting

JobCost per attemptRequired equipmentPossible loot
Marshlands1 × Rad Immunity; 1 × Arrows1 × BowHide × 1-3 (100%)

Fishing

JobCost per attemptRequired equipmentPossible loot
Lake1 × Rad Immunity1 × Wooden Fishing RodBass × 1 (50%); Carp × 1 (50%); Lighter × 1 (1%)

Scavenging

JobCost per attemptPossible loot
Abandoned Cabin1 × Rad ImmunityLogs × 2-4 (100%); Dirty Water × 1 (1.25%); Scrap × 2-13 (4.94%); Nails × 1-2 (1.25%); Barley Seeds × 1 (1.25%); Fuel × 1 (1.25%); Arrows × 1-2 (4.94%); Preserved Coffee × 1 (0.04%)
Scrapyard1 × Rad ImmunityNails × 1-3 (50.63%); Scrap × 1-21 (100%); Dirty Water × 1 (1.25%); Barley Seeds × 1 (1.25%); Fuel × 1-2 (11.13%); Arrows × 1-2 (4.94%); Silver Spoon × 1 (0.02%)
Hunters Shack2 × Rad Immunity; 1 × LockpickCloth × 1 (100%); Dirty Water × 1 (1.25%); Scrap × 1-14 (16.82%); Nails × 1-3 (13.59%); Barley Seeds × 1 (1.25%); Fuel × 1 (1.25%); Arrows × 1-2 (4.94%); Beer × 1 (1%); Flux × 1 (12.5%); Gears × 1 (12.5%); Mixed Vegetables × 1 (2%); Broken Remote × 1 (10%); Pocket Watch × 1 (0.01%)
Gas Station3 × Rad Immunity; 1 × LockpickFuel × 1 (75%); Scrap × 10 (100%); Mixed Vegetables × 1 (5%); Broken Remote × 1 (25%); Handy Pliers × 1 (0.01%)
Car Factory3 × Rad Immunity; 1 × Mechanics WrenchFuel × 5 (100%); Car Parts × 25-75 (100%); Flux × 2-5 (7.84%); Nails × 50 (2%); Gears × 1 (2%); Plastic × 1 (2%); M249 × 1 (1%); Revolver × 1 (1%); LR-300 × 1 (1%); Broken Remote × 1 (10%); Turbo × 1 (10%); High Capacity Turbo × 1 (0.5%)