Arrows: Difference between revisions

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(Created page with "<!-- ZC_CP_Autogen AUTOGENERATED DO NOT REMOVE THESE SECTION -->{{Ammo| Image = arrows| Codename = ammo_arrows| Desc = No information known }} <!-- ZC_CP_Autogen_End -->")
 
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<!-- ZC_CP_Autogen AUTOGENERATED DO NOT REMOVE THESE SECTION -->{{Ammo| Image = arrows| Codename = ammo_arrows| Desc = No information known
<noinclude>{{Ammo| Image = ammo_arrows| Codename = ammo_arrows
}}
}}
</noinclude><noinclude>{{Items
| Codename=ammo_arrows
| Type=Ammo
}}
</noinclude>
== Information ==
{| class="cargoTable noMerge sortable jquery-tablesorter"
! Attribute !! Value
|-
! Name || Arrows
|-
! Weight || 0.01kg
|-
! Buy Value || N/A
|-
! Sell Value || N/A
|}
== Status Effects On Use ==
{{#cargo_query:
tables=StatusEffectLink,PlayerEffects
| join on=StatusEffectLink.Codename=PlayerEffects.Codename
| fields=PlayerEffects.Name, PlayerEffects.Description, StatusEffectLink.Duration=Duration (seconds)
| where=StatusEffectLink.LinkCodename="ammo_arrows"
| format=table
| default=No extra effects
}}
== Produced by ==
=== Crafting ===
{{#cargo_query:
tables=BlueprintRewards,ItemBlueprints,BuildingBlueprintList,Buildings
| join on=ItemBlueprints.Codename = BlueprintRewards.BlueprintCodename, BuildingBlueprintList.Codename = ItemBlueprints.ItemType, BuildingBlueprintList.BuildingCodename = Buildings.Codename
| fields=ItemBlueprints._pageName = Blueprint, Buildings._pageName = Building
| where=BlueprintRewards.Codename = "ammo_arrows"
| format=table
| default=Not craftable in stronghold
}}
=== Scavenges ===
{{#cargo_query:
tables=ScavengeJobRewards=R,ScavengeJobs=J
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Drop Rate, R.Qty
|where=R.Codename="ammo_arrows" AND J.Location="city"
|format=table
|headers=show
|default=There are no ways to scavenge for this item.
}}
=== Hunts ===
{{#cargo_query:
tables=HuntingJobRewards=R,HuntingJobs=J
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Drop Rate, R.Qty
|where=R.Codename="ammo_arrows"
|format=table
|headers=show
|default=There are no guaranteed hunting locations for this item.
}}
=== Zeds ===
{{#cargo_compound_query:
tables=LootTableItem,LootTableLink,Zeds,LootTable;
join on=LootTableItem.LootTableCodename=LootTable.Codename,
LootTable.Codename=LootTableLink.Codename,
LootTableLink.LinkCodename=Zeds.Codename;
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed;
where=LootTableItem.Codename="ammo_arrows" AND LootTableLink.LinkType="Zeds";
|tables=ZedLoot,Zeds;
join on=ZedLoot.ZedCodename=Zeds.Codename;
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed;
where=ZedLoot.Codename="ammo_arrows";
|format=table
}}
=== Explore Locations ===
{{#cargo_query:
table=ScavengeJobRewards,ScavengeRooms,Locations
| join on=ScavengeRooms.Location=Locations.Codename,
ScavengeJobRewards.JobCodename = ScavengeRooms.Codename
| fields=Locations._pageName=Location
| where=ScavengeJobRewards.Codename='ammo_arrows' AND Location != "city"
| group by=Locations._pageName
| format=table
}}
== Consumed by ==
=== Crafting Blueprints ===
{{#cargo_query:
tables=BlueprintItems, ItemBlueprints, BuildingBlueprintList, Buildings
| join on=BlueprintItems.BlueprintCodename=ItemBlueprints.Codename,
        ItemBlueprints.ItemType=BuildingBlueprintList.Codename,
        BuildingBlueprintList.BuildingCodename=Buildings.Codename
| fields=ItemBlueprints._pageName=Recipe, IF(Buildings.Name='', 'Stronghold', Buildings._pageName)=Building
| where=BlueprintItems.Codename="ammo_arrows"
}}
=== Scavenges ===
{{#cargo_query:
tables=ScavengeJobItems=R,ScavengeJobs=J
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, J.Location, J.Type, R.Qty
|where=R.Codename="ammo_arrows"
|format=table
|headers=show
|default=This item is not used in any scavenge.
}}
<!-- ZC_CP_Autogen_End -->
<!-- ZC_CP_Autogen_End -->

Latest revision as of 23:21, 5 August 2025



Information

Attribute Value
Name Arrows
Weight 0.01kg
Buy Value N/A
Sell Value N/A



Status Effects On Use

No extra effects


Produced by

Crafting

Blueprint Building
Craft Arrows Crafting Bench

Scavenges

There are no ways to scavenge for this item.


Hunts

There are no guaranteed hunting locations for this item.

Zeds

_ Zed


Explore Locations

Location
Open Meadow


Consumed by

Crafting Blueprints

Recipe Building
Craft Arrow Quiver Crafting Bench


Scavenges

Job Location Type Qty
Marshlands city job_scavenge 1